[embedyt]https://youtu.be/LiyJqeLO50E[/embedyt] **Get the HUD Pack here: goo.gl/pWf8qA In this tutorial I’ll show you how to create some cool glassy tech graphics in Cinema 4D, After Effects and Octane Render. I will show you how to set up the Z-Depth pass and address a little gotcha that might frustrate you with Octane. Finally I’ll show...Read More
In this quick tip I’ll show you how to use a little Xpresso so your lights or HDRIs can flicker in Cinema 4D. This is great for setting some moody lighting. Hope it helps you out!Read More
The Jeep model is free, and includes a C4D and an Octane version. You can find that download here. The lighting in this tutorial was the Car Studio from our Octane Lighting Essentials which you can find here. The dirt material is part of our Material Pack for Octane which you can find here.Read More
In this tutorial I’ll show you my favorite updates to the Voronoi Fracture Object in C4D R19. I’ll show you how to use connectors, geometry glue, detailing etc. I’ll show how to isolate parts of your model you want to explode by painting a Mograph Weightmap and adding it to our connector. I’ll show you...Read More
In this quick tip I’ll show you one of my favorite techniques for creating dramatic, moody lighting by making a sun timelapse. This tip uses the Octane for C4D Daylight Tag, but you can also do this in the Physical Renderer or in Redshift etc. We also go over why your HDRI doesn’t show...Read More
Quick overview of volumetric lights in C4D and how to set up underwater God Rays. Hope it helps you out! Get the free C4D 3D SeaLab model hereRead More
If your scene is really dense, sometimes your focus picker seems to just jam up and not work which is quite frustrating. This is a super simple tip but the quick hack will help you pull focus without any hassle. Hope it helps!Read More
In this tutorial I’ll show you a little render region hack in Cinema 4D to save you a ton of time when rendering. Kind of a cool little technique I discovered! Hope it helps you out.Read More
Cinema 4D quick tip on getting more control of your shaders. Learn to use a feature in the reflectance channel called the layer mask to have part of your material be reflective and part of it be matte or non-reflective. Hope this helps you out!Read More