Category

All Tutorials
  Preparing my final output settings was a bit confusing when I was learning Octane so I thought I would share a “Getting Started” tutorial in case you’re new to the program. This will go over some tips/tricks and gotchas to look out for when setting up object buffers and multi-passes. Hope it helps!
Read More
  Quick little overview of setting up a diamond material to look accurate in C4D Octane. Hope it helps you out!
Read More
  Really quick tip on cleaning up any polygonal artifacts that pop up in Octane. It’s a random slider that you need to be aware of just in case. Hope it helps you out! Here is the link to the free building rig.
Read More
  Super quick tip for Otoy Octane beginners on setting up a waxy SSS (subsurface scattering) material. If you want to know how to do it in Cinema 4D I showed how to do that in my last tutorial.
Read More
In this tutorial I’ll show you a hack to get fake SSS in Cinema 4D with the new Invert AO option in R18. This allows for really fast rendering SSS.
Read More
In this quick tip I’ll show you how to have your spline dynamics snap or break in the middle of their animation. The example shows a power line snapping. It’s limited to the constraint tags though. If you know of a way to have any of the other points break, let me know, I would...
Read More
  In this tutorial I’ll show you how to use the free NeuronBuild Script by Nick Wooldridge. If you’re in to medical animation this will be really useful. If you’re not, you can still get some really interesting models to work with in your designs. Click here to get the free script by Nick
Read More
  Nothing fancy, just 2 quick tips. Both relating to Cinema 4D hierarchies and how they work. Hope this helps you out!
Read More
  We put up a great free model by Remco and got some feedback about the way he made the lens material. The lens has beautiful coloration and the way Remco achieved that was by using the Thin Film Shader which is new in R18. The effect can be used for lenses, bubbles, water, and...
Read More
Super quick Cinema 4D tip, but a really, really useful one. It’s sometimes the easy/simple things that save the most time and hassle. I hope it helps you out!
Read More
1 12 13 14 15 16 25