Category

Redshift
I’ve been over this technique before, but I wanted to update it with some new ideas/renders by Matthias Zosel. Find his site here: https://motion-design.berlin​ He created some epic renders with gorgeous, realistic environment fog. He send over some tips for how he used noise in his environment to break up the fog and make it...
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🚨🚨 Get the new Flags and Banners Pack here: thepixellab.net/3d-flags-and-banners-pack-animated In this Cinema 4D tutorial I’ll show you a workaround for a confusing situation: texturing Alembic files. If you’ve ever wanted to make a texture selection on an Alembic, you’ll know it’s not possible since you can’t select polygons. No worries, it’s an easy workaround....
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In this Cinema 4D tutorial I’ll show you how to light your scene quickly and efficiently. It’s a fun little technique, hopefully you learn something from it!Β  🚨🚨 Get the new Flags and Banners Pack here: thepixellab.net/3d-flags-and-banners-pack-animated
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  🚨🚨 Get the VDB Smoke Pack Vol. 1 here.Β  🎁🎁 Free Motorcycle Model here. In this tutorial I’ll show you how to use RS Proxies in Cinema 4D to radically speed up your workflow. If you’re using a lot of objects in your scene you’ll never go back after learning this workflow. I hope...
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  🚨🚨 Get the Mutating Materials Metal Pack here: thepixellab.net/redshift-mutating-materials-metal In this quick Cinema 4D Redshift tip I’ll show you how to texture both sides of an object with the Ray Switch Node. I’ll also show you how to make an alpha mask using the Sprite Node. Hope you learn something new!
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Get Redshift Mutating Materials: Woods Pack here: thepixellab.net/redshift-mutating-materials-woods In this tutorial I’ll show you how to create your very own HDRI in Cinema 4D Redshift. It’s a super easy technique using the Spherical Camera. In a few clicks you can make free high dynamic range HDRIs to add to your library. Huge thanks to Mark...
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  In this Cinema 4D and Redshift tutorial I’ll show you how to make more realistic random patterns in your volumetric fog set up by using a little known utility material called the Noise Volume Material. I hope you find it useful! The city buildings used are part of our Modern Cityscape Collection here.
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  In this tutorial for Cinema 4D and Redshift I’ll show you how to use the math constant node to link together multiple textures. This will save you a lot of time, and even more as your texture node tree gets bigger and messier! Hope you find it useful. To get the Redshift Material used,...
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In this Redshift Cinema 4D tutorial I’ll show you how to set up a projector light that flickers. We’ll be using volumetrics to see the light, and Xpresso to rig up some flickering. It’s also a great technique to use if you want any lights in your scene to flicker like in a creepy hallway...
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In this tutorial I’ll show you how to use the RS Color User Data Node in Cinema 4D Redshift to quickly create really artistic looks. I’ll also show you how to use Adobe Color swatches to pipe into RS so you can have a specific color palette. You can even save out your color swatch...
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