In this tutorial I’ll show you how to add a lot of realism to your C4D Octane renders by combining the Dirt Node with an Image Texture. You can do that by utilizing the Color Correction node. This will break up the Dirt so it’s not so uniform. I’ll also show you a quick tip at the end for cleaning up your node messes in 1 click.
In this tutorial I showed off a resource where you can get 12,000 free 3D sculpture models. You can find more info here: https://www.thepixellab.net/massive-free-3d-printable-scanned-sculpture-collection
*** You can find our Octane Lighting Essentials for tons of preset studio scenes here: https://www.thepixellab.net/c4d-octane-lighting-essentials
***For the mentioned Texture Packs, you can go here:
https://www.thepixellab.net/octane-texture-pack-pro
https://www.thepixellab.net/octane-texture-pack-2-architecture